Mouse Hunt
This game was the product of a local Discord Game Jam. There was a rule stipulating the creation of all art assets and a rule containing the game to a single frame/scene.
I had recently discovered a tool in Godot that had sprites follow a line, I used this for the mice and cat in the game. I used enough of them that the mice almost look to be path finding.
The object of the game is to stop the mice and protect the cheese. Power-ups helped along the way, such as mouse traps, glue, and a giant baguette. The game almost made it to completion,
but I struggled implementing a high score feature.